Beatmachine is the new instrumental album from Patric Catani, a compilation of 21 unreleased tracks produced from 1998 to 2010 and, chronological  or not, it definitely tells a story.
Beatmachine starts out slow and sinister. But I got through sounds like it says: music to suit a cool getaway, after robbing a bank in really cool clothes. Sleazy beats and shifty eyes. Arena is the scene coming later which represents action before, a mysterious crow lands on your window pane, the harbinger to some drama you will be involved in. Or a strange dream: like you are at home in Berlin but you look out the window to see monkeys in the trees. Quirky, strange, music for rude boys with good sense. By the time you get to Superhero of the future, you are in full flight the move is in an action sequence, you are doing commando rolls, finding the secret treasure, kissing your lover, and then continuing to roll and getting rolled. It’s an interesting point of difference to Catani’s Candy Hank work, more soundtracking than samples, which literally takes you around corners and down dark alleys. Holding a gun of course. The music represents the crime series of the future, played by heros who are dirty and have their flaws but who you still want on the case.  This is as close as you will get to a German gangster, living a life of crime, mystery and oriental luxury. With his particular admixture of melodies, beats and tempo he brings new significance to the combination of the parts. Its sometimes very playful, often downtempo, a murky world, hedonistic, sometimes grand, always full of vice.

Patric Catani lives and works in Berlin. His projects include EC8OR, Candy Hank, Puppetmastaz and Driver and Driver, a kind of loquacious boy band that sings about such tropical subjects as cake, spring fever, and romantic earnestness. Catani began making electronic music after discovering the computer games of the Commodore64, Bomb the Bass (Beat Dis), Public Enemy and other electronic rap music of the mid-late 80s. Beginning by ripping music out of games, he started to use the home computers to programme and sequence actual songs. Fascinated by unusual sounds, melodies and scratching, his way went straight to the early techno, breakbeat and acid hardcore music. And then some more.
Catani now produces for a variety of prominent musicians and bands as well as writing soundtracks for video games, theatre and film. Perfect for soundtracks, great for ballrooms.

Philippa Nicole Barr